Two Years Later

I’m pretty sure it’s been two years since I started my whole “let’s make a small creative group that makes cool stuff, like graphic design, music and — of course — audio dramas.” Since then, I feel I’ve both accomplished nothing and, at the same time, everything. True, I never did release an audio drama. I never did go anywhere music wise and don’t plan to. Graphic design/illustration has and will always be part of my life, but I don’t feel like pursuing them as career possibilities, though they are still important.

So.

Summer’s over, school’s in full go, and I’ve moved since I last talked on this. No one will probably see this post for a month or so. This is kind of my time to kick back and draw up some new strategies for the third year as the creative entity known as the Outfox. 

Strategy one: Post often.

I had a lot of time to think over the summer about what I’m trying to do here. While I was working on all my projects, I noticed I was neglecting an integral one to my communication/broadcast system, aka blogging. Blogging was mostly an afterthought. A way to get some hype. A way to keep people up to date. Of course, this only works if people read the posts. And that only works if they have something to read. I noticed an funny pattern over the last year: stop posting, people stop visiting. Go figure.

It’s not like I don’t have anything to say. I have a lot of interests right now, stemming mainly out of music, books and movies I’ve listened/read/watched lately, Oh, music especially. I’m really digging vinyls right now. Don’t be surprised if I start a weekly post where I just rant about the most greatest album that I have ever found. And then move onto the next most most greatest album the following week.

Strategy two: Inktober.

If you haven’t heard of inktober, and you’re in any way an artist or inspiring to be one, you must check it out. Basically you create an image every day of October. And it has to be in ink or something black like that. I’ve never done it before and want to this year, starting tomorrow. Probably’ll be on the instagram or something. Not only is it a chance to hone and grow my skills as an occasional artist, it’s  my chance to bring back the Outfox.

Strategy three: Just go all out.

One of the biggest problems I’ve had with writing and drawing lately was simply finding the time to do it. School’s swamped my time lately, and the rest of the time I’m spending with new friends in the area or simply wasting my day in front of a screen. So yes, some of it is merely procrastination and priorities, but I’m also kind of scared to write this script. Not the first time I’ve written something and released it, (then again, the last time I did was when I was 13), yet I can’t shake the fear of making something subpar. Nearly everything I make feels subpar, really — short of an imaginary line I make that symbolizes what I must cross to be satisfied. Books are easy to release because feedback, besides fan mail and family comments, is limited. Audio drama is much more direct. Audio drama requires constant feedback. There’s no gap between you and the audience, no distance. They’re right there, hearing you speak and judging the quality of the sound, script, music, narration, dialogue, and story.

I guess it’ll be something I’ll have to overcome. I do want to finish this project. There’s so much music I want to use, so many characters I want people to hear, so much story I have to let out on paper somewhere, so many sound effects I relish.

Audio drama is a combination of nearly everything I love: sound, music, story, characters, and graphic design (the cover image). I don’t know what made me lose my zeal. Somehow it got cold during the summer — when I moved? Anyway, starting tomorrow, I’m getting back into the swing of things, even if it means getting up at 5:30 just to squeeze in an extra hour of writing.

So here we go. The Outfox is back. I’ll be back soon.

c

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