#003: a talk on games & some dark hints about our first project
When I first decided to make a small, tight-knit group of individuals and collaborators, I had a goal in mind: we would come together and build all sorts of things, from simple stories to huge video games.
I know, I was such a nerd. Making a video game is quite a commitment, and it requires a lot of sitting in dark rooms, sipping coffee while staring at a screen, blinking and sweating, clicking and typing, and endless searching for bugs in the code.
Yea, I’m not so into that kind of thing, if you get me. Though I have huge respect for certain game developers, mainly smaller indie studios like Simogo, Capy and Superbrothers, I don’t want to be trapped inside all day. (Ok, fine, Superbrothers is more of an art studio. I don’t care). And at the very beginning, if any of you recall Hyrax or Seamango, that was my objective: to become an indie studio.
So I ran into a couple problems right at the start, and kind of realized that making a video game is hard work. I don’t really want to be a game developer, I’d rather be a game designer. So, I looked for a smaller, somewhat easier but more containable project to take on. At this time I actually had been taking on a book I had in mind, but for several reasons, it just wasn’t coming together. (The characters were so blah, and I hated the story, and everything about it after awhile, so there. It was based a lot off of old-time archetypical adventures and featured the working title “Broken Saga”. Who knows? It might still come back).
Well, around that time I was introduced to a special project Simogo made a little while back, and it totally inspired me to look into a whole new world- but more on that some other time.
At the moment, we are pretty darn close to announcement time. I’m so pumped, honestly. It’s taken a lot of time to put together, and honestly we’re not very close to finishing it. We can’t even give you a release date yet. Fortunately, it’s a sort of thing that we can release a piece at a time, and I think that’s part of the fun.
See you then.